Posted on February 5th, 2009%
I’ve been developing (and operating) CSFBL, my multiplayer, web-based baseball game, for over eight years. After mulling for quite some time as to the future of the game, I’m seriously considering the transition of the game to an open source project. That being said, finding the right open source license is important.
After doing my reading, I’m thinking of going the route taken by MySQL – i.e., open-source under the GPL, but the potential for closed-source and commercial options available with a separate license.
Realistically, I highly doubt people would come to license the software for commercial use, but I do want to protect the product, intellectual property, and my sweat equity (I’ve spent an inordinate amount of time, money, and energy on it over 8+ years). My interest is in sharing it (and getting help from others), not letting others profit off it. (Hence I am avoiding licenses such . . .
→ Read More: Looking for advice on open source licenses
Posted on November 26th, 2008%
I just stumbled upon this announcement from the Baseball Mogul Online forums:
This page is to notify all Baseball Mogul Online users that we will be discontinuing the service as of December 1, 2008.
Why?
There are three main reasons:
#1 -The system is not profitable to operate for us. Even when it was at its peak of usership, it did not bring in enough money to support further growth and improvements.
#2 – We no longer have the staff needed to operate the system.
#3 – The machines and bandwidth that the system runs on were designed for a much larger load than we currently use. To economize, we will be switching services and bandwidth, and the new equipment will not support Mogul Online.
Sincerely,
Dee and Clay Dreslough
Sports Mogul Inc.
Well how about that. I’m as sorry as anyone to see a solid game go away, but there’s good news to all Baseball Mogul Online fans — there’s an alternative that is not going away, and . . .
→ Read More: Baseball Mogul Online is shutting down — but CSFBL isn’t, so why not check it out?
Posted on June 26th, 2008%
Nearly four years ago, on September 16, 2004, CSFBL – the Computer Simulated Fantasy Baseball League (the greatest web-based multiplayer baseball simulation ever made, in my opinion, despite the long name) was migrated to what was (at the time) a hot new server. Performance was spectacular, and things stayed rather well… for a while…
Fast forward to 2008. CSFBL was crumbling under its own weight — and popularity. A game that was originally designed to handle a few hundred users now had thousands. More users meant more teams; more teams meant more games simulated; more games simulated meant more server utilization… The 3+ year old server, once handling the every-three-hour simulation in an hour and a half, took four or more hours to get it done. People were frustrated; I was frustrated. Something had to change.
. . . → Read More: CSFBL find a new home